2 with $1.7 billion and Three Kingdoms Strategic from Alibaba at No. 1 revenue-generating mobile title worldwide that harnesses gacha monetization during the past two years, ranking above Rise of Kingdoms from Lilith Games at No. Utilizing Sensor Tower’s Game Intelligence tools, our data shows that Genshin Impact is the No. 3 with $2.3 billion, and just behind Roblox from Roblox Corporation at No. It ranks above Candy Crush Saga from King at No. 2 for mobile game player spending, racking up $2.5 billion internationally across the App Store and Google Play. Outside of China, Genshin Impact ranks No. 2, which has accumulated $4.9 billion over the past two years, and Honor of Kings, also from Tencent, at No. It sits behind PUBG Mobile from Tencent at No. 3 revenue-generating mobile game globally since its release. The title, which is celebrating its second anniversary this week, ranks as the No. Genshin Impact from miHoYo has generated $3.7 billion from player spending worldwide across the App Store and Google Play since it was first launched on September 28, 2020, Sensor Tower Store Intelligence data reveals.
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